Dead storeIn computer programming, a dead store is a local variable that is assigned a value but is read by no following instruction. Dead stores waste processor time and memory, and may be detected through the use of static program analysis, and removed by an optimizing compiler. If the purpose of a store is intentionally to overwrite data, for example when a password is being removed from memory, dead store optimizations can cause the write not to happen, leading to a security issue.[1] Some system libraries have specific functions designed to avoid such dangerous optimizations, e.g. ExamplesJavaDead store example in Java: // DeadStoreExample.java
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
public class DeadStoreExample {
public static void main(String[] args) {
List<String> list = new ArrayList<String>(); // This is a Dead Store, as the ArrayList is never read.
list = getList();
System.out.println(list);
}
private static List<String> getList() {
return new ArrayList<String>(Arrays.asList("Hello"));
}
}
In the above code an JavaScriptDead store example in JavaScript: function func(a, b) {
var x;
var i = 300;
while (i--) {
x = a + b; // dead store
}
}
The code in the loop repeatedly overwrites the same variable, so it can be reduced to only one call.[3] See alsoReferences
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