Silo (software)
Silo is a polygon/subdivision surfaces 3D modeling application created by Nevercenter. It has a focus on quick editing, a customizable interface (all mouse buttons and keyboard shortcuts can be assigned to any function), and a flexible workflow.[1][2] Silo 2, released in August 2007, added a high-polygon sculpting mode for creating normal maps and displacement maps, as well as improved texture mapping tools and scene management tools. Version 2.1 was released on August 13, 2008.[3] OverviewSilo 2 is a software that is devoted to modeling. It is normally used as part of a workflow along with a number of other software packages because Silo alone cannot perform tasks like texturing and animation.[4] It can be used for anything from creating 3D characters for video games and movies to exploring 3D architectural ideas. Silo also features an uncluttered design with a minimalistic user interface. It supports import and export of .sia, .sib, .obj, .3ds, .dxf, .fac, .dae, and .fbx, as well as the export only of .stl, .pov, and .rib.[5] References
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