Though similar to Mario Kart, the game offers some unique gameplay features, such as a Story Mode (similar to the rebooted Need for Speed series), basic car and character customization, and the ability to transfer cars to and from Wii Remotes.
The game received "average" reviews on both platforms according to the review aggregation website Metacritic.[3][4] In Japan, where the game was ported for release under the name Boku to Sim no Machi Racing (ぼくとシムのまち レーシング, Boku to Shimu no Machi Rēshingu) on June 25, 2009, Famitsu gave it a score of 26 out of 40 for the Wii version,[7] and 25 out of 40 for the DS version.[6]
Austin Light of GameSpot praised the Wii version's customization and new style of kart racing.[12] The DS version was praised for its fun customization options, the Story mode that mixes up the standard kart-racing formula and its crisp, vibrant visuals both in and out of races; however, Light felt the game's Story mode was too long.[11]
^ abJan Wöbbeking (July 2, 2009). "Test: MySims Racing". 4Players (in German). 4Players GmbH. Archived from the original on June 2, 2023. Retrieved January 2, 2025.
^ abAustin Light (June 24, 2009). "MySims Racing Review (DS)". GameSpot. Fandom. Archived from the original on April 19, 2024. Retrieved January 2, 2025.
^ abAustin Light (June 23, 2009). "MySims Racing Review (Wii)". GameSpot. Fandom. Archived from the original on June 24, 2024. Retrieved January 2, 2025.
^"Review: MySims Racing (DS)". NGamer. Future plc. September 2009. p. 73.
^"Review: MySims Racing (Wii)". NGamer. Future plc. August 2009. p. 67.
^Zachary Miller (July 8, 2009). "MySims Racing DS". Nintendo World Report. NINWR, LLC. Archived from the original on September 1, 2023. Retrieved January 2, 2025.
^Pedro Hernandez (July 14, 2009). "MySims Racing (Wii)". Nintendo World Report. NINWR, LLC. Archived from the original on September 1, 2023. Retrieved January 2, 2025.